public class

RectF

extends Object
implements Parcelable
java.lang.Object
   ↳ android.graphics.RectF

Class Overview

RectF holds four float coordinates for a rectangle. The rectangle is represented by the coordinates of its 4 edges (left, top, right bottom). These fields can be accessed directly. Use width() and height() to retrieve the rectangle's width and height. Note: most methods do not check to see that the coordinates are sorted correctly (i.e. left <= right and top <= bottom).

Summary

Constants
Creator<RectF> CREATOR
[Expand]
Inherited Constants
From interface android.os.Parcelable
Fields
public float bottom
public float left
public float right
public float top
Public Constructors
RectF()
Create a new empty RectF.
RectF(float left, float top, float right, float bottom)
Create a new rectangle with the specified coordinates.
RectF(RectF r)
Create a new rectangle, initialized with the values in the specified rectangle (which is left unmodified).
RectF(Rect r)
Public Methods
final float centerX()
final float centerY()
boolean contains(RectF r)
Returns true iff the specified rectangle r is inside or equal to this rectangle.
boolean contains(float x, float y)
Returns true if (x,y) is inside the rectangle.
boolean contains(float left, float top, float right, float bottom)
Returns true iff the 4 specified sides of a rectangle are inside or equal to this rectangle.
int describeContents()
Parcelable interface methods
final float height()
void inset(float dx, float dy)
Inset the rectangle by (dx,dy).
boolean intersect(RectF r)
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
boolean intersect(float left, float top, float right, float bottom)
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
static boolean intersects(RectF a, RectF b)
Returns true iff the two specified rectangles intersect.
boolean intersects(float left, float top, float right, float bottom)
Returns true if this rectangle intersects the specified rectangle.
final boolean isEmpty()
Returns true if the rectangle is empty (left >= right or top >= bottom)
void offset(float dx, float dy)
Offset the rectangle by adding dx to its left and right coordinates, and adding dy to its top and bottom coordinates.
void offsetTo(float newLeft, float newTop)
Offset the rectangle to a specific (left, top) position, keeping its width and height the same.
void readFromParcel(Parcel in)
Set the rectangle's coordinates from the data stored in the specified parcel.
void round(Rect dst)
Set the dst integer Rect by rounding this rectangle's coordinates to their nearest integer values.
void roundOut(Rect dst)
Set the dst integer Rect by rounding "out" this rectangle, choosing the floor of top and left, and the ceiling of right and bottom.
void set(Rect src)
Copy the coordinates from src into this rectangle.
void set(float left, float top, float right, float bottom)
Set the rectangle's coordinates to the specified values.
void set(RectF src)
Copy the coordinates from src into this rectangle.
void setEmpty()
Set the rectangle to (0,0,0,0)
boolean setIntersect(RectF a, RectF b)
If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
void sort()
Swap top/bottom or left/right if there are flipped (i.e.
String toString()
Returns a string containing a concise, human-readable description of this object.
void union(float x, float y)
Update this Rect to enclose itself and the [x,y] coordinate.
void union(float left, float top, float right, float bottom)
Update this Rect to enclose itself and the specified rectangle.
void union(RectF r)
Update this Rect to enclose itself and the specified rectangle.
final float width()
void writeToParcel(Parcel out, int flags)
Write this rectangle to the specified parcel.
[Expand]
Inherited Methods
From class java.lang.Object
From interface android.os.Parcelable

Constants

public static final Creator<RectF> CREATOR

Fields

public float bottom

public float left

public float right

public float top

Public Constructors

public RectF ()

Create a new empty RectF. All coordinates are initialized to 0.

public RectF (float left, float top, float right, float bottom)

Create a new rectangle with the specified coordinates. Note: no range checking is performed, so the caller must ensure that left <= right and top <= bottom.

Parameters
left The X coordinate of the left side of the rectagle
top The Y coordinate of the top of the rectangle
right The X coordinate of the right side of the rectagle
bottom The Y coordinate of the bottom of the rectangle

public RectF (RectF r)

Create a new rectangle, initialized with the values in the specified rectangle (which is left unmodified).

Parameters
r The rectangle whose coordinates are copied into the new rectangle.

public RectF (Rect r)

Public Methods

public final float centerX ()

Returns
  • the horizontal center of the rectangle. This does not check for a valid rectangle (i.e. left <= right)

public final float centerY ()

Returns
  • the vertical center of the rectangle. This does not check for a valid rectangle (i.e. top <= bottom)

public boolean contains (RectF r)

Returns true iff the specified rectangle r is inside or equal to this rectangle. An empty rectangle never contains another rectangle.

Parameters
r The rectangle being tested for containment.
Returns
  • true iff the specified rectangle r is inside or equal to this rectangle

public boolean contains (float x, float y)

Returns true if (x,y) is inside the rectangle. The left and top are considered to be inside, while the right and bottom are not. This means that for a x,y to be contained: left <= x < right and top <= y < bottom. An empty rectangle never contains any point.

Parameters
x The X coordinate of the point being tested for containment
y The Y coordinate of the point being tested for containment
Returns
  • true iff (x,y) are contained by the rectangle, where containment means left <= x < right and top <= y < bottom

public boolean contains (float left, float top, float right, float bottom)

Returns true iff the 4 specified sides of a rectangle are inside or equal to this rectangle. i.e. is this rectangle a superset of the specified rectangle. An empty rectangle never contains another rectangle.

Parameters
left The left side of the rectangle being tested for containment
top The top of the rectangle being tested for containment
right The right side of the rectangle being tested for containment
bottom The bottom of the rectangle being tested for containment
Returns
  • true iff the the 4 specified sides of a rectangle are inside or equal to this rectangle

public int describeContents ()

Parcelable interface methods

Returns
  • a bitmask indicating the set of special object types marshalled by the Parcelable.

public final float height ()

Returns
  • the rectangle's height. This does not check for a valid rectangle (i.e. top <= bottom) so the result may be negative.

public void inset (float dx, float dy)

Inset the rectangle by (dx,dy). If dx is positive, then the sides are moved inwards, making the rectangle narrower. If dx is negative, then the sides are moved outwards, making the rectangle wider. The same holds true for dy and the top and bottom.

Parameters
dx The amount to add(subtract) from the rectangle's left(right)
dy The amount to add(subtract) from the rectangle's top(bottom)

public boolean intersect (RectF r)

If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()

Parameters
r The rectangle being intersected with this rectangle.
Returns
  • true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.

public boolean intersect (float left, float top, float right, float bottom)

If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. Note: To just test for intersection, use intersects()

Parameters
left The left side of the rectangle being intersected with this rectangle
top The top of the rectangle being intersected with this rectangle
right The right side of the rectangle being intersected with this rectangle.
bottom The bottom of the rectangle being intersected with this rectangle.
Returns
  • true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.

public static boolean intersects (RectF a, RectF b)

Returns true iff the two specified rectangles intersect. In no event are either of the rectangles modified. To record the intersection, use intersect() or setIntersect().

Parameters
a The first rectangle being tested for intersection
b The second rectangle being tested for intersection
Returns
  • true iff the two specified rectangles intersect. In no event are either of the rectangles modified.

public boolean intersects (float left, float top, float right, float bottom)

Returns true if this rectangle intersects the specified rectangle. In no event is this rectangle modified. No check is performed to see if either rectangle is empty. To record the intersection, use intersect() or setIntersect().

Parameters
left The left side of the rectangle being tested for intersection
top The top of the rectangle being tested for intersection
right The right side of the rectangle being tested for intersection
bottom The bottom of the rectangle being tested for intersection
Returns
  • true iff the specified rectangle intersects this rectangle. In no event is this rectangle modified.

public final boolean isEmpty ()

Returns true if the rectangle is empty (left >= right or top >= bottom)

public void offset (float dx, float dy)

Offset the rectangle by adding dx to its left and right coordinates, and adding dy to its top and bottom coordinates.

Parameters
dx The amount to add to the rectangle's left and right coordinates
dy The amount to add to the rectangle's top and bottom coordinates

public void offsetTo (float newLeft, float newTop)

Offset the rectangle to a specific (left, top) position, keeping its width and height the same.

Parameters
newLeft The new "left" coordinate for the rectangle
newTop The new "top" coordinate for the rectangle

public void readFromParcel (Parcel in)

Set the rectangle's coordinates from the data stored in the specified parcel. To write a rectangle to a parcel, call writeToParcel().

Parameters
in The parcel to read the rectangle's coordinates from

public void round (Rect dst)

Set the dst integer Rect by rounding this rectangle's coordinates to their nearest integer values.

public void roundOut (Rect dst)

Set the dst integer Rect by rounding "out" this rectangle, choosing the floor of top and left, and the ceiling of right and bottom.

public void set (Rect src)

Copy the coordinates from src into this rectangle.

Parameters
src The rectangle whose coordinates are copied into this rectangle.

public void set (float left, float top, float right, float bottom)

Set the rectangle's coordinates to the specified values. Note: no range checking is performed, so it is up to the caller to ensure that left <= right and top <= bottom.

Parameters
left The X coordinate of the left side of the rectagle
top The Y coordinate of the top of the rectangle
right The X coordinate of the right side of the rectagle
bottom The Y coordinate of the bottom of the rectangle

public void set (RectF src)

Copy the coordinates from src into this rectangle.

Parameters
src The rectangle whose coordinates are copied into this rectangle.

public void setEmpty ()

Set the rectangle to (0,0,0,0)

public boolean setIntersect (RectF a, RectF b)

If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()

Parameters
a The first rectangle being intersected with
b The second rectangle being intersected with
Returns
  • true iff the two specified rectangles intersect. If they do, set this rectangle to that intersection. If they do not, return false and do not change this rectangle.

public void sort ()

Swap top/bottom or left/right if there are flipped (i.e. left > right and/or top > bottom). This can be called if the edges are computed separately, and may have crossed over each other. If the edges are already correct (i.e. left <= right and top <= bottom) then nothing is done.

public String toString ()

Returns a string containing a concise, human-readable description of this object. Subclasses are encouraged to override this method and provide an implementation that takes into account the object's type and data. The default implementation simply concatenates the class name, the '@' sign and a hexadecimal representation of the object's hashCode(), that is, it is equivalent to the following expression:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 

Returns
  • a printable representation of this object.

public void union (float x, float y)

Update this Rect to enclose itself and the [x,y] coordinate. There is no check to see that this rectangle is non-empty.

Parameters
x The x coordinate of the point to add to the rectangle
y The y coordinate of the point to add to the rectangle

public void union (float left, float top, float right, float bottom)

Update this Rect to enclose itself and the specified rectangle. If the specified rectangle is empty, nothing is done. If this rectangle is empty it is set to the specified rectangle.

Parameters
left The left edge being unioned with this rectangle
top The top edge being unioned with this rectangle
right The right edge being unioned with this rectangle
bottom The bottom edge being unioned with this rectangle

public void union (RectF r)

Update this Rect to enclose itself and the specified rectangle. If the specified rectangle is empty, nothing is done. If this rectangle is empty it is set to the specified rectangle.

Parameters
r The rectangle being unioned with this rectangle

public final float width ()

Returns
  • the rectangle's width. This does not check for a valid rectangle (i.e. left <= right) so the result may be negative.

public void writeToParcel (Parcel out, int flags)

Write this rectangle to the specified parcel. To restore a rectangle from a parcel, use readFromParcel()

Parameters
out The parcel to write the rectangle's coordinates into
flags Additional flags about how the object should be written. May be 0 or PARCELABLE_WRITE_RETURN_VALUE.