public interface

GL10

implements GL
javax.microedition.khronos.opengles.GL10
Known Indirect Subclasses

Summary

Constants
int GL_ADD
int GL_ALIASED_LINE_WIDTH_RANGE
int GL_ALIASED_POINT_SIZE_RANGE
int GL_ALPHA
int GL_ALPHA_BITS
int GL_ALPHA_TEST
int GL_ALWAYS
int GL_AMBIENT
int GL_AMBIENT_AND_DIFFUSE
int GL_AND
int GL_AND_INVERTED
int GL_AND_REVERSE
int GL_BACK
int GL_BLEND
int GL_BLUE_BITS
int GL_BYTE
int GL_CCW
int GL_CLAMP_TO_EDGE
int GL_CLEAR
int GL_COLOR_ARRAY
int GL_COLOR_BUFFER_BIT
int GL_COLOR_LOGIC_OP
int GL_COLOR_MATERIAL
int GL_COMPRESSED_TEXTURE_FORMATS
int GL_CONSTANT_ATTENUATION
int GL_COPY
int GL_COPY_INVERTED
int GL_CULL_FACE
int GL_CW
int GL_DECAL
int GL_DECR
int GL_DEPTH_BITS
int GL_DEPTH_BUFFER_BIT
int GL_DEPTH_TEST
int GL_DIFFUSE
int GL_DITHER
int GL_DONT_CARE
int GL_DST_ALPHA
int GL_DST_COLOR
int GL_EMISSION
int GL_EQUAL
int GL_EQUIV
int GL_EXP
int GL_EXP2
int GL_EXTENSIONS
int GL_FALSE
int GL_FASTEST
int GL_FIXED
int GL_FLAT
int GL_FLOAT
int GL_FOG
int GL_FOG_COLOR
int GL_FOG_DENSITY
int GL_FOG_END
int GL_FOG_HINT
int GL_FOG_MODE
int GL_FOG_START
int GL_FRONT
int GL_FRONT_AND_BACK
int GL_GEQUAL
int GL_GREATER
int GL_GREEN_BITS
int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
int GL_INCR
int GL_INVALID_ENUM
int GL_INVALID_OPERATION
int GL_INVALID_VALUE
int GL_INVERT
int GL_KEEP
int GL_LEQUAL
int GL_LESS
int GL_LIGHT0
int GL_LIGHT1
int GL_LIGHT2
int GL_LIGHT3
int GL_LIGHT4
int GL_LIGHT5
int GL_LIGHT6
int GL_LIGHT7
int GL_LIGHTING
int GL_LIGHT_MODEL_AMBIENT
int GL_LIGHT_MODEL_TWO_SIDE
int GL_LINEAR
int GL_LINEAR_ATTENUATION
int GL_LINEAR_MIPMAP_LINEAR
int GL_LINEAR_MIPMAP_NEAREST
int GL_LINES
int GL_LINE_LOOP
int GL_LINE_SMOOTH
int GL_LINE_SMOOTH_HINT
int GL_LINE_STRIP
int GL_LUMINANCE
int GL_LUMINANCE_ALPHA
int GL_MAX_ELEMENTS_INDICES
int GL_MAX_ELEMENTS_VERTICES
int GL_MAX_LIGHTS
int GL_MAX_MODELVIEW_STACK_DEPTH
int GL_MAX_PROJECTION_STACK_DEPTH
int GL_MAX_TEXTURE_SIZE
int GL_MAX_TEXTURE_STACK_DEPTH
int GL_MAX_TEXTURE_UNITS
int GL_MAX_VIEWPORT_DIMS
int GL_MODELVIEW
int GL_MODULATE
int GL_MULTISAMPLE
int GL_NAND
int GL_NEAREST
int GL_NEAREST_MIPMAP_LINEAR
int GL_NEAREST_MIPMAP_NEAREST
int GL_NEVER
int GL_NICEST
int GL_NOOP
int GL_NOR
int GL_NORMALIZE
int GL_NORMAL_ARRAY
int GL_NOTEQUAL
int GL_NO_ERROR
int GL_NUM_COMPRESSED_TEXTURE_FORMATS
int GL_ONE
int GL_ONE_MINUS_DST_ALPHA
int GL_ONE_MINUS_DST_COLOR
int GL_ONE_MINUS_SRC_ALPHA
int GL_ONE_MINUS_SRC_COLOR
int GL_OR
int GL_OR_INVERTED
int GL_OR_REVERSE
int GL_OUT_OF_MEMORY
int GL_PACK_ALIGNMENT
int GL_PALETTE4_R5_G6_B5_OES
int GL_PALETTE4_RGB5_A1_OES
int GL_PALETTE4_RGB8_OES
int GL_PALETTE4_RGBA4_OES
int GL_PALETTE4_RGBA8_OES
int GL_PALETTE8_R5_G6_B5_OES
int GL_PALETTE8_RGB5_A1_OES
int GL_PALETTE8_RGB8_OES
int GL_PALETTE8_RGBA4_OES
int GL_PALETTE8_RGBA8_OES
int GL_PERSPECTIVE_CORRECTION_HINT
int GL_POINTS
int GL_POINT_FADE_THRESHOLD_SIZE
int GL_POINT_SIZE
int GL_POINT_SMOOTH
int GL_POINT_SMOOTH_HINT
int GL_POLYGON_OFFSET_FILL
int GL_POLYGON_SMOOTH_HINT
int GL_POSITION
int GL_PROJECTION
int GL_QUADRATIC_ATTENUATION
int GL_RED_BITS
int GL_RENDERER
int GL_REPEAT
int GL_REPLACE
int GL_RESCALE_NORMAL
int GL_RGB
int GL_RGBA
int GL_SAMPLE_ALPHA_TO_COVERAGE
int GL_SAMPLE_ALPHA_TO_ONE
int GL_SAMPLE_COVERAGE
int GL_SCISSOR_TEST
int GL_SET
int GL_SHININESS
int GL_SHORT
int GL_SMOOTH
int GL_SMOOTH_LINE_WIDTH_RANGE
int GL_SMOOTH_POINT_SIZE_RANGE
int GL_SPECULAR
int GL_SPOT_CUTOFF
int GL_SPOT_DIRECTION
int GL_SPOT_EXPONENT
int GL_SRC_ALPHA
int GL_SRC_ALPHA_SATURATE
int GL_SRC_COLOR
int GL_STACK_OVERFLOW
int GL_STACK_UNDERFLOW
int GL_STENCIL_BITS
int GL_STENCIL_BUFFER_BIT
int GL_STENCIL_TEST
int GL_SUBPIXEL_BITS
int GL_TEXTURE
int GL_TEXTURE0
int GL_TEXTURE1
int GL_TEXTURE10
int GL_TEXTURE11
int GL_TEXTURE12
int GL_TEXTURE13
int GL_TEXTURE14
int GL_TEXTURE15
int GL_TEXTURE16
int GL_TEXTURE17
int GL_TEXTURE18
int GL_TEXTURE19
int GL_TEXTURE2
int GL_TEXTURE20
int GL_TEXTURE21
int GL_TEXTURE22
int GL_TEXTURE23
int GL_TEXTURE24
int GL_TEXTURE25
int GL_TEXTURE26
int GL_TEXTURE27
int GL_TEXTURE28
int GL_TEXTURE29
int GL_TEXTURE3
int GL_TEXTURE30
int GL_TEXTURE31
int GL_TEXTURE4
int GL_TEXTURE5
int GL_TEXTURE6
int GL_TEXTURE7
int GL_TEXTURE8
int GL_TEXTURE9
int GL_TEXTURE_2D
int GL_TEXTURE_COORD_ARRAY
int GL_TEXTURE_ENV
int GL_TEXTURE_ENV_COLOR
int GL_TEXTURE_ENV_MODE
int GL_TEXTURE_MAG_FILTER
int GL_TEXTURE_MIN_FILTER
int GL_TEXTURE_WRAP_S
int GL_TEXTURE_WRAP_T
int GL_TRIANGLES
int GL_TRIANGLE_FAN
int GL_TRIANGLE_STRIP
int GL_TRUE
int GL_UNPACK_ALIGNMENT
int GL_UNSIGNED_BYTE
int GL_UNSIGNED_SHORT
int GL_UNSIGNED_SHORT_4_4_4_4
int GL_UNSIGNED_SHORT_5_5_5_1
int GL_UNSIGNED_SHORT_5_6_5
int GL_VENDOR
int GL_VERSION
int GL_VERTEX_ARRAY
int GL_XOR
int GL_ZERO
Public Methods
abstract void glActiveTexture(int texture)
abstract void glAlphaFunc(int func, float ref)
abstract void glAlphaFuncx(int func, int ref)
abstract void glBindTexture(int target, int texture)
abstract void glBlendFunc(int sfactor, int dfactor)
abstract void glClear(int mask)
abstract void glClearColor(float red, float green, float blue, float alpha)
abstract void glClearColorx(int red, int green, int blue, int alpha)
abstract void glClearDepthf(float depth)
abstract void glClearDepthx(int depth)
abstract void glClearStencil(int s)
abstract void glClientActiveTexture(int texture)
abstract void glColor4f(float red, float green, float blue, float alpha)
abstract void glColor4x(int red, int green, int blue, int alpha)
abstract void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
abstract void glColorPointer(int size, int type, int stride, Buffer pointer)
abstract void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
abstract void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
abstract void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
abstract void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
abstract void glCullFace(int mode)
abstract void glDeleteTextures(int n, int[] textures, int offset)
abstract void glDeleteTextures(int n, IntBuffer textures)
abstract void glDepthFunc(int func)
abstract void glDepthMask(boolean flag)
abstract void glDepthRangef(float zNear, float zFar)
abstract void glDepthRangex(int zNear, int zFar)
abstract void glDisable(int cap)
abstract void glDisableClientState(int array)
abstract void glDrawArrays(int mode, int first, int count)
abstract void glDrawElements(int mode, int count, int type, Buffer indices)
abstract void glEnable(int cap)
abstract void glEnableClientState(int array)
abstract void glFinish()
abstract void glFlush()
abstract void glFogf(int pname, float param)
abstract void glFogfv(int pname, FloatBuffer params)
abstract void glFogfv(int pname, float[] params, int offset)
abstract void glFogx(int pname, int param)
abstract void glFogxv(int pname, int[] params, int offset)
abstract void glFogxv(int pname, IntBuffer params)
abstract void glFrontFace(int mode)
abstract void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
abstract void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
abstract void glGenTextures(int n, IntBuffer textures)
abstract void glGenTextures(int n, int[] textures, int offset)
abstract int glGetError()
abstract void glGetIntegerv(int pname, int[] params, int offset)
abstract void glGetIntegerv(int pname, IntBuffer params)
abstract String glGetString(int name)
abstract void glHint(int target, int mode)
abstract void glLightModelf(int pname, float param)
abstract void glLightModelfv(int pname, FloatBuffer params)
abstract void glLightModelfv(int pname, float[] params, int offset)
abstract void glLightModelx(int pname, int param)
abstract void glLightModelxv(int pname, IntBuffer params)
abstract void glLightModelxv(int pname, int[] params, int offset)
abstract void glLightf(int light, int pname, float param)
abstract void glLightfv(int light, int pname, FloatBuffer params)
abstract void glLightfv(int light, int pname, float[] params, int offset)
abstract void glLightx(int light, int pname, int param)
abstract void glLightxv(int light, int pname, int[] params, int offset)
abstract void glLightxv(int light, int pname, IntBuffer params)
abstract void glLineWidth(float width)
abstract void glLineWidthx(int width)
abstract void glLoadIdentity()
abstract void glLoadMatrixf(float[] m, int offset)
abstract void glLoadMatrixf(FloatBuffer m)
abstract void glLoadMatrixx(int[] m, int offset)
abstract void glLoadMatrixx(IntBuffer m)
abstract void glLogicOp(int opcode)
abstract void glMaterialf(int face, int pname, float param)
abstract void glMaterialfv(int face, int pname, float[] params, int offset)
abstract void glMaterialfv(int face, int pname, FloatBuffer params)
abstract void glMaterialx(int face, int pname, int param)
abstract void glMaterialxv(int face, int pname, int[] params, int offset)
abstract void glMaterialxv(int face, int pname, IntBuffer params)
abstract void glMatrixMode(int mode)
abstract void glMultMatrixf(FloatBuffer m)
abstract void glMultMatrixf(float[] m, int offset)
abstract void glMultMatrixx(int[] m, int offset)
abstract void glMultMatrixx(IntBuffer m)
abstract void glMultiTexCoord4f(int target, float s, float t, float r, float q)
abstract void glMultiTexCoord4x(int target, int s, int t, int r, int q)
abstract void glNormal3f(float nx, float ny, float nz)
abstract void glNormal3x(int nx, int ny, int nz)
abstract void glNormalPointer(int type, int stride, Buffer pointer)
abstract void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
abstract void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
abstract void glPixelStorei(int pname, int param)
abstract void glPointSize(float size)
abstract void glPointSizex(int size)
abstract void glPolygonOffset(float factor, float units)
abstract void glPolygonOffsetx(int factor, int units)
abstract void glPopMatrix()
abstract void glPushMatrix()
abstract void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
abstract void glRotatef(float angle, float x, float y, float z)
abstract void glRotatex(int angle, int x, int y, int z)
abstract void glSampleCoverage(float value, boolean invert)
abstract void glSampleCoveragex(int value, boolean invert)
abstract void glScalef(float x, float y, float z)
abstract void glScalex(int x, int y, int z)
abstract void glScissor(int x, int y, int width, int height)
abstract void glShadeModel(int mode)
abstract void glStencilFunc(int func, int ref, int mask)
abstract void glStencilMask(int mask)
abstract void glStencilOp(int fail, int zfail, int zpass)
abstract void glTexCoordPointer(int size, int type, int stride, Buffer pointer)
abstract void glTexEnvf(int target, int pname, float param)
abstract void glTexEnvfv(int target, int pname, float[] params, int offset)
abstract void glTexEnvfv(int target, int pname, FloatBuffer params)
abstract void glTexEnvx(int target, int pname, int param)
abstract void glTexEnvxv(int target, int pname, int[] params, int offset)
abstract void glTexEnvxv(int target, int pname, IntBuffer params)
abstract void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
abstract void glTexParameterf(int target, int pname, float param)
abstract void glTexParameterx(int target, int pname, int param)
abstract void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
abstract void glTranslatef(float x, float y, float z)
abstract void glTranslatex(int x, int y, int z)
abstract void glVertexPointer(int size, int type, int stride, Buffer pointer)
abstract void glViewport(int x, int y, int width, int height)

Constants

public static final int GL_ADD

Constant Value: 260 (0x00000104)

public static final int GL_ALIASED_LINE_WIDTH_RANGE

Constant Value: 33902 (0x0000846e)

public static final int GL_ALIASED_POINT_SIZE_RANGE

Constant Value: 33901 (0x0000846d)

public static final int GL_ALPHA

Constant Value: 6406 (0x00001906)

public static final int GL_ALPHA_BITS

Constant Value: 3413 (0x00000d55)

public static final int GL_ALPHA_TEST

Constant Value: 3008 (0x00000bc0)

public static final int GL_ALWAYS

Constant Value: 519 (0x00000207)

public static final int GL_AMBIENT

Constant Value: 4608 (0x00001200)

public static final int GL_AMBIENT_AND_DIFFUSE

Constant Value: 5634 (0x00001602)

public static final int GL_AND

Constant Value: 5377 (0x00001501)

public static final int GL_AND_INVERTED

Constant Value: 5380 (0x00001504)

public static final int GL_AND_REVERSE

Constant Value: 5378 (0x00001502)

public static final int GL_BACK

Constant Value: 1029 (0x00000405)

public static final int GL_BLEND

Constant Value: 3042 (0x00000be2)

public static final int GL_BLUE_BITS

Constant Value: 3412 (0x00000d54)

public static final int GL_BYTE

Constant Value: 5120 (0x00001400)

public static final int GL_CCW

Constant Value: 2305 (0x00000901)

public static final int GL_CLAMP_TO_EDGE

Constant Value: 33071 (0x0000812f)

public static final int GL_CLEAR

Constant Value: 5376 (0x00001500)

public static final int GL_COLOR_ARRAY

Constant Value: 32886 (0x00008076)

public static final int GL_COLOR_BUFFER_BIT

Constant Value: 16384 (0x00004000)

public static final int GL_COLOR_LOGIC_OP

Constant Value: 3058 (0x00000bf2)

public static final int GL_COLOR_MATERIAL

Constant Value: 2903 (0x00000b57)

public static final int GL_COMPRESSED_TEXTURE_FORMATS

Constant Value: 34467 (0x000086a3)

public static final int GL_CONSTANT_ATTENUATION

Constant Value: 4615 (0x00001207)

public static final int GL_COPY

Constant Value: 5379 (0x00001503)

public static final int GL_COPY_INVERTED

Constant Value: 5388 (0x0000150c)

public static final int GL_CULL_FACE

Constant Value: 2884 (0x00000b44)

public static final int GL_CW

Constant Value: 2304 (0x00000900)

public static final int GL_DECAL

Constant Value: 8449 (0x00002101)

public static final int GL_DECR

Constant Value: 7683 (0x00001e03)

public static final int GL_DEPTH_BITS

Constant Value: 3414 (0x00000d56)

public static final int GL_DEPTH_BUFFER_BIT

Constant Value: 256 (0x00000100)

public static final int GL_DEPTH_TEST

Constant Value: 2929 (0x00000b71)

public static final int GL_DIFFUSE

Constant Value: 4609 (0x00001201)

public static final int GL_DITHER

Constant Value: 3024 (0x00000bd0)

public static final int GL_DONT_CARE

Constant Value: 4352 (0x00001100)

public static final int GL_DST_ALPHA

Constant Value: 772 (0x00000304)

public static final int GL_DST_COLOR

Constant Value: 774 (0x00000306)

public static final int GL_EMISSION

Constant Value: 5632 (0x00001600)

public static final int GL_EQUAL

Constant Value: 514 (0x00000202)

public static final int GL_EQUIV

Constant Value: 5385 (0x00001509)

public static final int GL_EXP

Constant Value: 2048 (0x00000800)

public static final int GL_EXP2

Constant Value: 2049 (0x00000801)

public static final int GL_EXTENSIONS

Constant Value: 7939 (0x00001f03)

public static final int GL_FALSE

Constant Value: 0 (0x00000000)

public static final int GL_FASTEST

Constant Value: 4353 (0x00001101)

public static final int GL_FIXED

Constant Value: 5132 (0x0000140c)

public static final int GL_FLAT

Constant Value: 7424 (0x00001d00)

public static final int GL_FLOAT

Constant Value: 5126 (0x00001406)

public static final int GL_FOG

Constant Value: 2912 (0x00000b60)

public static final int GL_FOG_COLOR

Constant Value: 2918 (0x00000b66)

public static final int GL_FOG_DENSITY

Constant Value: 2914 (0x00000b62)

public static final int GL_FOG_END

Constant Value: 2916 (0x00000b64)

public static final int GL_FOG_HINT

Constant Value: 3156 (0x00000c54)

public static final int GL_FOG_MODE

Constant Value: 2917 (0x00000b65)

public static final int GL_FOG_START

Constant Value: 2915 (0x00000b63)

public static final int GL_FRONT

Constant Value: 1028 (0x00000404)

public static final int GL_FRONT_AND_BACK

Constant Value: 1032 (0x00000408)

public static final int GL_GEQUAL

Constant Value: 518 (0x00000206)

public static final int GL_GREATER

Constant Value: 516 (0x00000204)

public static final int GL_GREEN_BITS

Constant Value: 3411 (0x00000d53)

public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

Constant Value: 35739 (0x00008b9b)

public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

Constant Value: 35738 (0x00008b9a)

public static final int GL_INCR

Constant Value: 7682 (0x00001e02)

public static final int GL_INVALID_ENUM

Constant Value: 1280 (0x00000500)

public static final int GL_INVALID_OPERATION

Constant Value: 1282 (0x00000502)

public static final int GL_INVALID_VALUE

Constant Value: 1281 (0x00000501)

public static final int GL_INVERT

Constant Value: 5386 (0x0000150a)

public static final int GL_KEEP

Constant Value: 7680 (0x00001e00)

public static final int GL_LEQUAL

Constant Value: 515 (0x00000203)

public static final int GL_LESS

Constant Value: 513 (0x00000201)

public static final int GL_LIGHT0

Constant Value: 16384 (0x00004000)

public static final int GL_LIGHT1

Constant Value: 16385 (0x00004001)

public static final int GL_LIGHT2

Constant Value: 16386 (0x00004002)

public static final int GL_LIGHT3

Constant Value: 16387 (0x00004003)

public static final int GL_LIGHT4

Constant Value: 16388 (0x00004004)

public static final int GL_LIGHT5

Constant Value: 16389 (0x00004005)

public static final int GL_LIGHT6

Constant Value: 16390 (0x00004006)

public static final int GL_LIGHT7

Constant Value: 16391 (0x00004007)

public static final int GL_LIGHTING

Constant Value: 2896 (0x00000b50)

public static final int GL_LIGHT_MODEL_AMBIENT

Constant Value: 2899 (0x00000b53)

public static final int GL_LIGHT_MODEL_TWO_SIDE

Constant Value: 2898 (0x00000b52)

public static final int GL_LINEAR

Constant Value: 9729 (0x00002601)

public static final int GL_LINEAR_ATTENUATION

Constant Value: 4616 (0x00001208)

public static final int GL_LINEAR_MIPMAP_LINEAR

Constant Value: 9987 (0x00002703)

public static final int GL_LINEAR_MIPMAP_NEAREST

Constant Value: 9985 (0x00002701)

public static final int GL_LINES

Constant Value: 1 (0x00000001)

public static final int GL_LINE_LOOP

Constant Value: 2 (0x00000002)

public static final int GL_LINE_SMOOTH

Constant Value: 2848 (0x00000b20)

public static final int GL_LINE_SMOOTH_HINT

Constant Value: 3154 (0x00000c52)

public static final int GL_LINE_STRIP

Constant Value: 3 (0x00000003)

public static final int GL_LUMINANCE

Constant Value: 6409 (0x00001909)

public static final int GL_LUMINANCE_ALPHA

Constant Value: 6410 (0x0000190a)

public static final int GL_MAX_ELEMENTS_INDICES

Constant Value: 33001 (0x000080e9)

public static final int GL_MAX_ELEMENTS_VERTICES

Constant Value: 33000 (0x000080e8)

public static final int GL_MAX_LIGHTS

Constant Value: 3377 (0x00000d31)

public static final int GL_MAX_MODELVIEW_STACK_DEPTH

Constant Value: 3382 (0x00000d36)

public static final int GL_MAX_PROJECTION_STACK_DEPTH

Constant Value: 3384 (0x00000d38)

public static final int GL_MAX_TEXTURE_SIZE

Constant Value: 3379 (0x00000d33)

public static final int GL_MAX_TEXTURE_STACK_DEPTH

Constant Value: 3385 (0x00000d39)

public static final int GL_MAX_TEXTURE_UNITS

Constant Value: 34018 (0x000084e2)

public static final int GL_MAX_VIEWPORT_DIMS

Constant Value: 3386 (0x00000d3a)

public static final int GL_MODELVIEW

Constant Value: 5888 (0x00001700)

public static final int GL_MODULATE

Constant Value: 8448 (0x00002100)

public static final int GL_MULTISAMPLE

Constant Value: 32925 (0x0000809d)

public static final int GL_NAND

Constant Value: 5390 (0x0000150e)

public static final int GL_NEAREST

Constant Value: 9728 (0x00002600)

public static final int GL_NEAREST_MIPMAP_LINEAR

Constant Value: 9986 (0x00002702)

public static final int GL_NEAREST_MIPMAP_NEAREST

Constant Value: 9984 (0x00002700)

public static final int GL_NEVER

Constant Value: 512 (0x00000200)

public static final int GL_NICEST

Constant Value: 4354 (0x00001102)

public static final int GL_NOOP

Constant Value: 5381 (0x00001505)

public static final int GL_NOR

Constant Value: 5384 (0x00001508)

public static final int GL_NORMALIZE

Constant Value: 2977 (0x00000ba1)

public static final int GL_NORMAL_ARRAY

Constant Value: 32885 (0x00008075)

public static final int GL_NOTEQUAL

Constant Value: 517 (0x00000205)

public static final int GL_NO_ERROR

Constant Value: 0 (0x00000000)

public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS

Constant Value: 34466 (0x000086a2)

public static final int GL_ONE

Constant Value: 1 (0x00000001)

public static final int GL_ONE_MINUS_DST_ALPHA

Constant Value: 773 (0x00000305)

public static final int GL_ONE_MINUS_DST_COLOR

Constant Value: 775 (0x00000307)

public static final int GL_ONE_MINUS_SRC_ALPHA

Constant Value: 771 (0x00000303)

public static final int GL_ONE_MINUS_SRC_COLOR

Constant Value: 769 (0x00000301)

public static final int GL_OR

Constant Value: 5383 (0x00001507)

public static final int GL_OR_INVERTED

Constant Value: 5389 (0x0000150d)

public static final int GL_OR_REVERSE

Constant Value: 5387 (0x0000150b)

public static final int GL_OUT_OF_MEMORY

Constant Value: 1285 (0x00000505)

public static final int GL_PACK_ALIGNMENT

Constant Value: 3333 (0x00000d05)

public static final int GL_PALETTE4_R5_G6_B5_OES

Constant Value: 35730 (0x00008b92)

public static final int GL_PALETTE4_RGB5_A1_OES

Constant Value: 35732 (0x00008b94)

public static final int GL_PALETTE4_RGB8_OES

Constant Value: 35728 (0x00008b90)

public static final int GL_PALETTE4_RGBA4_OES

Constant Value: 35731 (0x00008b93)

public static final int GL_PALETTE4_RGBA8_OES

Constant Value: 35729 (0x00008b91)

public static final int GL_PALETTE8_R5_G6_B5_OES

Constant Value: 35735 (0x00008b97)

public static final int GL_PALETTE8_RGB5_A1_OES

Constant Value: 35737 (0x00008b99)

public static final int GL_PALETTE8_RGB8_OES

Constant Value: 35733 (0x00008b95)

public static final int GL_PALETTE8_RGBA4_OES

Constant Value: 35736 (0x00008b98)

public static final int GL_PALETTE8_RGBA8_OES

Constant Value: 35734 (0x00008b96)

public static final int GL_PERSPECTIVE_CORRECTION_HINT

Constant Value: 3152 (0x00000c50)

public static final int GL_POINTS

Constant Value: 0 (0x00000000)

public static final int GL_POINT_FADE_THRESHOLD_SIZE

Constant Value: 33064 (0x00008128)

public static final int GL_POINT_SIZE

Constant Value: 2833 (0x00000b11)

public static final int GL_POINT_SMOOTH

Constant Value: 2832 (0x00000b10)

public static final int GL_POINT_SMOOTH_HINT

Constant Value: 3153 (0x00000c51)

public static final int GL_POLYGON_OFFSET_FILL

Constant Value: 32823 (0x00008037)

public static final int GL_POLYGON_SMOOTH_HINT

Constant Value: 3155 (0x00000c53)

public static final int GL_POSITION

Constant Value: 4611 (0x00001203)

public static final int GL_PROJECTION

Constant Value: 5889 (0x00001701)

public static final int GL_QUADRATIC_ATTENUATION

Constant Value: 4617 (0x00001209)

public static final int GL_RED_BITS

Constant Value: 3410 (0x00000d52)

public static final int GL_RENDERER

Constant Value: 7937 (0x00001f01)

public static final int GL_REPEAT

Constant Value: 10497 (0x00002901)

public static final int GL_REPLACE

Constant Value: 7681 (0x00001e01)

public static final int GL_RESCALE_NORMAL

Constant Value: 32826 (0x0000803a)

public static final int GL_RGB

Constant Value: 6407 (0x00001907)

public static final int GL_RGBA

Constant Value: 6408 (0x00001908)

public static final int GL_SAMPLE_ALPHA_TO_COVERAGE

Constant Value: 32926 (0x0000809e)

public static final int GL_SAMPLE_ALPHA_TO_ONE

Constant Value: 32927 (0x0000809f)

public static final int GL_SAMPLE_COVERAGE

Constant Value: 32928 (0x000080a0)

public static final int GL_SCISSOR_TEST

Constant Value: 3089 (0x00000c11)

public static final int GL_SET

Constant Value: 5391 (0x0000150f)

public static final int GL_SHININESS

Constant Value: 5633 (0x00001601)

public static final int GL_SHORT

Constant Value: 5122 (0x00001402)

public static final int GL_SMOOTH

Constant Value: 7425 (0x00001d01)

public static final int GL_SMOOTH_LINE_WIDTH_RANGE

Constant Value: 2850 (0x00000b22)

public static final int GL_SMOOTH_POINT_SIZE_RANGE

Constant Value: 2834 (0x00000b12)

public static final int GL_SPECULAR

Constant Value: 4610 (0x00001202)

public static final int GL_SPOT_CUTOFF

Constant Value: 4614 (0x00001206)

public static final int GL_SPOT_DIRECTION

Constant Value: 4612 (0x00001204)

public static final int GL_SPOT_EXPONENT

Constant Value: 4613 (0x00001205)

public static final int GL_SRC_ALPHA

Constant Value: 770 (0x00000302)

public static final int GL_SRC_ALPHA_SATURATE

Constant Value: 776 (0x00000308)

public static final int GL_SRC_COLOR

Constant Value: 768 (0x00000300)

public static final int GL_STACK_OVERFLOW

Constant Value: 1283 (0x00000503)

public static final int GL_STACK_UNDERFLOW

Constant Value: 1284 (0x00000504)

public static final int GL_STENCIL_BITS

Constant Value: 3415 (0x00000d57)

public static final int GL_STENCIL_BUFFER_BIT

Constant Value: 1024 (0x00000400)

public static final int GL_STENCIL_TEST

Constant Value: 2960 (0x00000b90)

public static final int GL_SUBPIXEL_BITS

Constant Value: 3408 (0x00000d50)

public static final int GL_TEXTURE

Constant Value: 5890 (0x00001702)

public static final int GL_TEXTURE0

Constant Value: 33984 (0x000084c0)

public static final int GL_TEXTURE1

Constant Value: 33985 (0x000084c1)

public static final int GL_TEXTURE10

Constant Value: 33994 (0x000084ca)

public static final int GL_TEXTURE11

Constant Value: 33995 (0x000084cb)

public static final int GL_TEXTURE12

Constant Value: 33996 (0x000084cc)

public static final int GL_TEXTURE13

Constant Value: 33997 (0x000084cd)

public static final int GL_TEXTURE14

Constant Value: 33998 (0x000084ce)

public static final int GL_TEXTURE15

Constant Value: 33999 (0x000084cf)

public static final int GL_TEXTURE16

Constant Value: 34000 (0x000084d0)

public static final int GL_TEXTURE17

Constant Value: 34001 (0x000084d1)

public static final int GL_TEXTURE18

Constant Value: 34002 (0x000084d2)

public static final int GL_TEXTURE19

Constant Value: 34003 (0x000084d3)

public static final int GL_TEXTURE2

Constant Value: 33986 (0x000084c2)

public static final int GL_TEXTURE20

Constant Value: 34004 (0x000084d4)

public static final int GL_TEXTURE21

Constant Value: 34005 (0x000084d5)

public static final int GL_TEXTURE22

Constant Value: 34006 (0x000084d6)

public static final int GL_TEXTURE23

Constant Value: 34007 (0x000084d7)

public static final int GL_TEXTURE24

Constant Value: 34008 (0x000084d8)

public static final int GL_TEXTURE25

Constant Value: 34009 (0x000084d9)

public static final int GL_TEXTURE26

Constant Value: 34010 (0x000084da)

public static final int GL_TEXTURE27

Constant Value: 34011 (0x000084db)

public static final int GL_TEXTURE28

Constant Value: 34012 (0x000084dc)

public static final int GL_TEXTURE29

Constant Value: 34013 (0x000084dd)

public static final int GL_TEXTURE3

Constant Value: 33987 (0x000084c3)

public static final int GL_TEXTURE30

Constant Value: 34014 (0x000084de)

public static final int GL_TEXTURE31

Constant Value: 34015 (0x000084df)

public static final int GL_TEXTURE4

Constant Value: 33988 (0x000084c4)

public static final int GL_TEXTURE5

Constant Value: 33989 (0x000084c5)

public static final int GL_TEXTURE6

Constant Value: 33990 (0x000084c6)

public static final int GL_TEXTURE7

Constant Value: 33991 (0x000084c7)

public static final int GL_TEXTURE8

Constant Value: 33992 (0x000084c8)

public static final int GL_TEXTURE9

Constant Value: 33993 (0x000084c9)

public static final int GL_TEXTURE_2D

Constant Value: 3553 (0x00000de1)

public static final int GL_TEXTURE_COORD_ARRAY

Constant Value: 32888 (0x00008078)

public static final int GL_TEXTURE_ENV

Constant Value: 8960 (0x00002300)

public static final int GL_TEXTURE_ENV_COLOR

Constant Value: 8705 (0x00002201)

public static final int GL_TEXTURE_ENV_MODE

Constant Value: 8704 (0x00002200)

public static final int GL_TEXTURE_MAG_FILTER

Constant Value: 10240 (0x00002800)

public static final int GL_TEXTURE_MIN_FILTER

Constant Value: 10241 (0x00002801)

public static final int GL_TEXTURE_WRAP_S

Constant Value: 10242 (0x00002802)

public static final int GL_TEXTURE_WRAP_T

Constant Value: 10243 (0x00002803)

public static final int GL_TRIANGLES

Constant Value: 4 (0x00000004)

public static final int GL_TRIANGLE_FAN

Constant Value: 6 (0x00000006)

public static final int GL_TRIANGLE_STRIP

Constant Value: 5 (0x00000005)

public static final int GL_TRUE

Constant Value: 1 (0x00000001)

public static final int GL_UNPACK_ALIGNMENT

Constant Value: 3317 (0x00000cf5)

public static final int GL_UNSIGNED_BYTE

Constant Value: 5121 (0x00001401)

public static final int GL_UNSIGNED_SHORT

Constant Value: 5123 (0x00001403)

public static final int GL_UNSIGNED_SHORT_4_4_4_4

Constant Value: 32819 (0x00008033)

public static final int GL_UNSIGNED_SHORT_5_5_5_1

Constant Value: 32820 (0x00008034)

public static final int GL_UNSIGNED_SHORT_5_6_5

Constant Value: 33635 (0x00008363)

public static final int GL_VENDOR

Constant Value: 7936 (0x00001f00)

public static final int GL_VERSION

Constant Value: 7938 (0x00001f02)

public static final int GL_VERTEX_ARRAY

Constant Value: 32884 (0x00008074)

public static final int GL_XOR

Constant Value: 5382 (0x00001506)

public static final int GL_ZERO

Constant Value: 0 (0x00000000)

Public Methods

public abstract void glActiveTexture (int texture)

public abstract void glAlphaFunc (int func, float ref)

public abstract void glAlphaFuncx (int func, int ref)

public abstract void glBindTexture (int target, int texture)

public abstract void glBlendFunc (int sfactor, int dfactor)

public abstract void glClear (int mask)

public abstract void glClearColor (float red, float green, float blue, float alpha)

public abstract void glClearColorx (int red, int green, int blue, int alpha)

public abstract void glClearDepthf (float depth)

public abstract void glClearDepthx (int depth)

public abstract void glClearStencil (int s)

public abstract void glClientActiveTexture (int texture)

public abstract void glColor4f (float red, float green, float blue, float alpha)

public abstract void glColor4x (int red, int green, int blue, int alpha)

public abstract void glColorMask (boolean red, boolean green, boolean blue, boolean alpha)

public abstract void glColorPointer (int size, int type, int stride, Buffer pointer)

public abstract void glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)

public abstract void glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)

public abstract void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)

public abstract void glCopyTexSubImage2D (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)

public abstract void glCullFace (int mode)

public abstract void glDeleteTextures (int n, int[] textures, int offset)

public abstract void glDeleteTextures (int n, IntBuffer textures)

public abstract void glDepthFunc (int func)

public abstract void glDepthMask (boolean flag)

public abstract void glDepthRangef (float zNear, float zFar)

public abstract void glDepthRangex (int zNear, int zFar)

public abstract void glDisable (int cap)

public abstract void glDisableClientState (int array)

public abstract void glDrawArrays (int mode, int first, int count)

public abstract void glDrawElements (int mode, int count, int type, Buffer indices)

public abstract void glEnable (int cap)

public abstract void glEnableClientState (int array)

public abstract void glFinish ()

public abstract void glFlush ()

public abstract void glFogf (int pname, float param)

public abstract void glFogfv (int pname, FloatBuffer params)

public abstract void glFogfv (int pname, float[] params, int offset)

public abstract void glFogx (int pname, int param)

public abstract void glFogxv (int pname, int[] params, int offset)

public abstract void glFogxv (int pname, IntBuffer params)

public abstract void glFrontFace (int mode)

public abstract void glFrustumf (float left, float right, float bottom, float top, float zNear, float zFar)

public abstract void glFrustumx (int left, int right, int bottom, int top, int zNear, int zFar)

public abstract void glGenTextures (int n, IntBuffer textures)

public abstract void glGenTextures (int n, int[] textures, int offset)

public abstract int glGetError ()

public abstract void glGetIntegerv (int pname, int[] params, int offset)

public abstract void glGetIntegerv (int pname, IntBuffer params)

public abstract String glGetString (int name)

public abstract void glHint (int target, int mode)

public abstract void glLightModelf (int pname, float param)

public abstract void glLightModelfv (int pname, FloatBuffer params)

public abstract void glLightModelfv (int pname, float[] params, int offset)

public abstract void glLightModelx (int pname, int param)

public abstract void glLightModelxv (int pname, IntBuffer params)

public abstract void glLightModelxv (int pname, int[] params, int offset)

public abstract void glLightf (int light, int pname, float param)

public abstract void glLightfv (int light, int pname, FloatBuffer params)

public abstract void glLightfv (int light, int pname, float[] params, int offset)

public abstract void glLightx (int light, int pname, int param)

public abstract void glLightxv (int light, int pname, int[] params, int offset)

public abstract void glLightxv (int light, int pname, IntBuffer params)

public abstract void glLineWidth (float width)

public abstract void glLineWidthx (int width)

public abstract void glLoadIdentity ()

public abstract void glLoadMatrixf (float[] m, int offset)

public abstract void glLoadMatrixf (FloatBuffer m)

public abstract void glLoadMatrixx (int[] m, int offset)

public abstract void glLoadMatrixx (IntBuffer m)

public abstract void glLogicOp (int opcode)

public abstract void glMaterialf (int face, int pname, float param)

public abstract void glMaterialfv (int face, int pname, float[] params, int offset)

public abstract void glMaterialfv (int face, int pname, FloatBuffer params)

public abstract void glMaterialx (int face, int pname, int param)

public abstract void glMaterialxv (int face, int pname, int[] params, int offset)

public abstract void glMaterialxv (int face, int pname, IntBuffer params)

public abstract void glMatrixMode (int mode)

public abstract void glMultMatrixf (FloatBuffer m)

public abstract void glMultMatrixf (float[] m, int offset)

public abstract void glMultMatrixx (int[] m, int offset)

public abstract void glMultMatrixx (IntBuffer m)

public abstract void glMultiTexCoord4f (int target, float s, float t, float r, float q)

public abstract void glMultiTexCoord4x (int target, int s, int t, int r, int q)

public abstract void glNormal3f (float nx, float ny, float nz)

public abstract void glNormal3x (int nx, int ny, int nz)

public abstract void glNormalPointer (int type, int stride, Buffer pointer)

public abstract void glOrthof (float left, float right, float bottom, float top, float zNear, float zFar)

public abstract void glOrthox (int left, int right, int bottom, int top, int zNear, int zFar)

public abstract void glPixelStorei (int pname, int param)

public abstract void glPointSize (float size)

public abstract void glPointSizex (int size)

public abstract void glPolygonOffset (float factor, float units)

public abstract void glPolygonOffsetx (int factor, int units)

public abstract void glPopMatrix ()

public abstract void glPushMatrix ()

public abstract void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels)

public abstract void glRotatef (float angle, float x, float y, float z)

public abstract void glRotatex (int angle, int x, int y, int z)

public abstract void glSampleCoverage (float value, boolean invert)

public abstract void glSampleCoveragex (int value, boolean invert)

public abstract void glScalef (float x, float y, float z)

public abstract void glScalex (int x, int y, int z)

public abstract void glScissor (int x, int y, int width, int height)

public abstract void glShadeModel (int mode)

public abstract void glStencilFunc (int func, int ref, int mask)

public abstract void glStencilMask (int mask)

public abstract void glStencilOp (int fail, int zfail, int zpass)

public abstract void glTexCoordPointer (int size, int type, int stride, Buffer pointer)

public abstract void glTexEnvf (int target, int pname, float param)

public abstract void glTexEnvfv (int target, int pname, float[] params, int offset)

public abstract void glTexEnvfv (int target, int pname, FloatBuffer params)

public abstract void glTexEnvx (int target, int pname, int param)

public abstract void glTexEnvxv (int target, int pname, int[] params, int offset)

public abstract void glTexEnvxv (int target, int pname, IntBuffer params)

public abstract void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)

public abstract void glTexParameterf (int target, int pname, float param)

public abstract void glTexParameterx (int target, int pname, int param)

public abstract void glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)

public abstract void glTranslatef (float x, float y, float z)

public abstract void glTranslatex (int x, int y, int z)

public abstract void glVertexPointer (int size, int type, int stride, Buffer pointer)

public abstract void glViewport (int x, int y, int width, int height)