Android Camera调用流程

长平狐 发布于 2012/09/03 17:19
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Android中Camera的调用流程可分为以下几个层次:
Package->Framework->JNI->Camera(cpp)--(binder)-->CameraService->Camera HAL->Camera Driver

以拍照流程为例:
1. 各个参数设置完成,对焦完成后,位于Package的Camera.java会调用Framework中Camera.java的takePicture函数,如下:
public final void takePicture(ShutterCallback shutter, PictureCallback raw,
            PictureCallback postview, PictureCallback jpeg) {
        mShutterCallback = shutter;
        mRawImageCallback = raw;
        mPostviewCallback = postview;
        mJpegCallback = jpeg;
        native_takePicture();
}
此函数保存Package层传下的callback函数,同时调用JNI层的native_takePicture

2. JNI层的native_takePicture自己并没有做太多事情,只是简单地调用cpp的Camera中的takePicture函数。此前已经把JNI中的一个对象注册成了Camera.cpp的listener

3. 位于frameworks/base/libs/camera是向CameraService请求服务的客户端,但它本身也继承了一个BnCameraClient类,用于CameraService回调自己。
class ICameraClient: public IInterface
{
public:
    DECLARE_META_INTERFACE(CameraClient);

    virtual void            notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2) = 0;
    virtual void            dataCallback(int32_t msgType, const sp<IMemory>& data) = 0;
    virtual void            dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& data) = 0;
};
从上面的接口定义可以看到,这个类就是用于回调。

Camera.cpp的takePicture函数是利用open Camera时得到的ICamera对象来继续调用takePicture

4. 接下来通过binder转到另一个进程CameraService中的处理。CameraService中之前已经实例化了一个HAL层的CameraHardware,并把自己的data callback传递给了CameraHardware,这些工作都是由CameraService的内部类Client来完成的,这个Client类继承自BnCamera,是真正提供Camera操作API的类

5. 然后自然是调用HAL层CameraHardware的takePicture函数。从HAL层向下就不是Android的标准代码了,各个厂商有自己不同的实现。但思路应该都是相同的:Camera遵循V4L2架构,利用ioctl发送VIDIOC_DQBUF命令得到有效的图像数据,接着回调HAL层的data callback接口以通知CameraService,CameraService会通过binder通知Camera.cpp,如下:
void CameraService::Client::dataCallback(int32_t msgType,
        const sp<IMemory>& dataPtr, void* user) {
    LOG2("dataCallback(%d)", msgType);

    sp<Client> client = getClientFromCookie(user);
    if (client == 0) return;
    if (!client->lockIfMessageWanted(msgType)) return;

    if (dataPtr == 0) {
        LOGE("Null data returned in data callback");
        client->handleGenericNotify(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
        return;
    }

    switch (msgType) {
        case CAMERA_MSG_PREVIEW_FRAME:
            client->handlePreviewData(dataPtr);
            break;
        case CAMERA_MSG_POSTVIEW_FRAME:
            client->handlePostview(dataPtr);
            break;
        case CAMERA_MSG_RAW_IMAGE:
            client->handleRawPicture(dataPtr);
            break;
        case CAMERA_MSG_COMPRESSED_IMAGE:
            client->handleCompressedPicture(dataPtr);
            break;
        default:
            client->handleGenericData(msgType, dataPtr);
            break;
    }
}
// picture callback - compressed picture ready
void CameraService::Client::handleCompressedPicture(const sp<IMemory>& mem) {
    int restPictures =  mHardware->getPictureRestCount();
    if (!restPictures)
    {
        disableMsgType(CAMERA_MSG_COMPRESSED_IMAGE);
    }

    sp<ICameraClient> c = mCameraClient;
    mLock.unlock();
    if (c != 0) {
        c->dataCallback(CAMERA_MSG_COMPRESSED_IMAGE, mem);
    }
}

6. Camera.cpp会继续通知它的listener:
// callback from camera service when frame or image is ready
void Camera::dataCallback(int32_t msgType, const sp<IMemory>& dataPtr)
{
    sp<CameraListener> listener;
    {
        Mutex::Autolock _l(mLock);
        listener = mListener;
    }
    if (listener != NULL) {
        listener->postData(msgType, dataPtr);
    }
}

7. 而这个listener就是我们的JNI层的JNICameraContext对象了:
void JNICameraContext::postData(int32_t msgType, const sp<IMemory>& dataPtr)
{
    // VM pointer will be NULL if object is released
    Mutex::Autolock _l(mLock);
    JNIEnv *env = AndroidRuntime::getJNIEnv();
    if (mCameraJObjectWeak == NULL) {
        LOGW("callback on dead camera object");
        return;
    }

    // return data based on callback type
    switch(msgType) {
    case CAMERA_MSG_VIDEO_FRAME:
        // should never happen
        break;
    // don't return raw data to Java
    case CAMERA_MSG_RAW_IMAGE:
        LOGV("rawCallback");
        env->CallStaticVoidMethod(mCameraJClass, fields.post_event,
                mCameraJObjectWeak, msgType, 0, 0, NULL);
        break;
    default:
        // TODO: Change to LOGV
        LOGV("dataCallback(%d, %p)", msgType, dataPtr.get());
        copyAndPost(env, dataPtr, msgType);
        break;
    }
}

8. 可以看到JNI层最终都会调用来自java层的函数postEventFromNative,这个函数会发送对应的消息给自己的eventhandler,收到消息后就会根据消息的类型回调Package层Camera.java最初传下来的callback函数。至此,我们就在最上层拿到了图像数据。

原文链接:http://blog.csdn.net/tody_guo/article/details/7621374
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